Haste Magic

Haste Magic

1 R

Instant


Target creature gets +3/+1 and gains haste until end of turn. Exile the top card of your library. You may play it until your next end step.


"Double time."


Illustrated by David Astruga


  1. Standard

  2. Future

  3. Historic

  4. Timeless

  5. Gladiator

  6. Pioneer

  7. Modern

  8. Legacy

  9. Pauper

  10. Vintage

  11. NOT LEGAL

    Penny

  1. Commander

  2. Oathbreaker

  3. Standardbrawl

  4. Brawl

  5. Alchemy

  6. Paupercommander

  7. Duel

  8. NOT LEGAL

    Oldschool

  9. NOT LEGAL

    Premodern

  10. NOT LEGAL

    Predh

Final Fantasy

#140 - COMMON - EN - Foil

Prints

USD

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TIX

  1. Final Fantasy #140

    0.10

    0.06

    0.03

  2. Final Fantasy #140 (EN)

    0.10

    0.06

    0.03

  3. View all prints