Creature — Goblin
This creature gets +2/+0 and has menace as long as you sacrificed a permanent this turn.
Most goblins can light a fuse and run, but only the cleverest remember to drop the bomb.
1/2
Illustrated by Joseph Weston
NOT LEGAL
Standard
NOT LEGAL
Future
LEGAL
Historic
LEGAL
Timeless
LEGAL
Gladiator
LEGAL
Pioneer
LEGAL
Modern
LEGAL
Legacy
LEGAL
Pauper
LEGAL
Vintage
NOT LEGAL
Penny
LEGAL
Commander
LEGAL
Oathbreaker
NOT LEGAL
Standardbrawl
LEGAL
Brawl
NOT LEGAL
Alchemy
LEGAL
Paupercommander
LEGAL
Duel
NOT LEGAL
Oldschool
NOT LEGAL
Premodern
NOT LEGAL
Predh
#137 - COMMON - EN - Foil
USD
EUR
TIX
0.08
0.25
0.03
0.08
0.25
0.03