Creature — Human Werewolf // Creature — Werewolf
First strike At the beginning of each upkeep, if no spells were cast last turn, transform this creature.
Each night, he abandons the trappings of civilization.
1/1
Illustrated by Christopher Moeller
NOT LEGAL
Standard
NOT LEGAL
Future
NOT LEGAL
Historic
NOT LEGAL
Timeless
NOT LEGAL
Gladiator
NOT LEGAL
Pioneer
LEGAL
Modern
LEGAL
Legacy
LEGAL
Pauper
LEGAL
Vintage
LEGAL
Penny
LEGAL
Commander
LEGAL
Oathbreaker
NOT LEGAL
Standardbrawl
NOT LEGAL
Brawl
NOT LEGAL
Alchemy
LEGAL
Paupercommander
LEGAL
Duel
NOT LEGAL
Oldschool
NOT LEGAL
Premodern
NOT LEGAL
Predh
#168 - COMMON - EN - Foil
USD
EUR
TIX
0.07
0.12
0.03
0.07
0.12
0.03