Outlaws' Fury

Outlaws' Fury

2 R

Instant


Creatures you control get +2/+0 until end of turn. If you control an outlaw, exile the top card of your library. Until the end of your next turn, you may play that card. (Assassins, Mercenaries, Pirates, Rogues, and Warlocks are outlaws.)


The only witness to their rampage was the stoic visage of the moon.


Illustrated by Diego Gisbert


  1. Standard

  2. Future

  3. Historic

  4. Timeless

  5. Gladiator

  6. Pioneer

  7. Modern

  8. Legacy

  9. Pauper

  10. Vintage

  11. NOT LEGAL

    Penny

  1. Commander

  2. Oathbreaker

  3. Standardbrawl

  4. Brawl

  5. NOT LEGAL

    Alchemy

  6. Paupercommander

  7. Duel

  8. NOT LEGAL

    Oldschool

  9. NOT LEGAL

    Premodern

  10. NOT LEGAL

    Predh

Outlaws of Thunder Junction

#136 - COMMON - EN - Foil

Prints

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TIX

  1. Outlaws of Thunder Junction #136

    0.05

    0.09

    0.03

  2. Outlaws of Thunder Junction #136 (EN)

    0.05

    0.09

    0.03

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